Administrator | Дата: Суббота, 25.10.2014, 21:12 | Сообщение # 1 |
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Сообщений: 35
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| 14 сентября, 2014
87fccb74b don't depend on xlive.dll for creating UI 6bc8127fa disable broken fullscreen thing
5 сентября, 2014
2f53d602d increment modelinfo ref array size as some maps may actually use this many dictionaries
30 августа, 2014
c93cd0038 streaming fuckimization 11dce5749 streaming optimization-ish, part 1
29 августа, 2014
4966b7a50 fix crash on scriptenvironment destruction 86ac8778f retry streaming downloads when HTTP requests fail
28 августа, 2014
47d236d10 validation for lua callbacks + don't gc references from a previous instance a021f3e40 other fix for the double chat thing 55a93452a no_distantlights option for world assets
27 августа, 2014
6bd09aa1e race condition fixes for streaming primarily a3e192065 minor aids in error handling + fixing streaming files with case differences in one part
25 августа, 2014
1f3383149 better handling of fragmented packets 0c61e92d9 lol weird debug code a3e061765 swap order of reliable command output buffer so that the server won't ignore any b7897857c handle Wait outside of a thread gracefully 6a7c66157 increase allowed amount of filesystem mounts (fixes CreatePlayer exception @ 0x6… fd1654ee0 not m_ i guess 5454d322d lovely validation 96fde9d5c hopefully fix regression in runtime resource restarting 6455c7fa0 debug stuff for a crash in file downloading d98abc29d mouse wheel support for CefInput.cpp
22 августа, 2014
294003a08 fix CheckIfCollisionHasLoadedForMissionObjects not getting called for non-vehicl
13 августа, 2014
8b8b4cae3 somewhat fix rejoining to different servers. img stuff may still break, and viiv… 55d218bb0 fix reloading the game by recreating the CStreamingInfo array on streaming reinit Browse Code » 539a3f4fd some reliability updates, mainly in an attempt to fix reloading the game 8258a8a26 define_inject_hook seems broken and this should fix the crash i was having with early rejoin lately 6035669b7 and that address was typed wrong 22da8ee80 open main UI on game leave call as ShutdownNetworkCit won't be called anymore 3d70010b2 fix dependant iterator corruption dcf1e0fe7 /MP for libcef_dll to speed up CI builds 46b1cbd88 hud position getting ae030154d fix explosions not working (apparently some code was being completely ignored)
12 августа, 2014
027ef2442 all these debug lines 145bca7a8 i forgot booleans in inject_call are broken, so change it to int and that should… 27263ea38 precompiled headers a4016f805 load the game as if it were one big episode bf5ebaa0c attempt at (seemingly somewhat broken) resource cleanup fixes and latency reduction c70244f79 allow cl2 again with new mutants 81a9f0f8b model info parent optimization - less unordered_map, instead have pool extensions
11 августа, 2014
6df841963 libcef downgrade e351aefdb GetCurrentResource func 5c3003eaf remove some debug thing 8cacd137c 'optimized' texture updating 78af3db68 also register the resource scheme if the resource has no UI of its own
10 августа, 2014
d59639948 beginscene rendercb 4ff2d73e4 default to windowed mode f612edc23 resource cache performance improvement 7d2e77946 auth dialog mutants
8 августа, 2014
416ae5ce1 reenable minidumps
7 августа, 2014
16f26a7bf the big viiv commit
6 августа, 2014
b3d8452d7 allegedly it works now
5 августа, 2014
64c1f0735 mi-less lods, iteraton 1
28 июля, 2014
0a8826748 load custom d3d9.dll from game folder if present 75468015c hopefully improved error handling 7e4dac086 remove useless nuiwindow
17 июля, 2014
c1adb1353 serverlist passing gametype 15fd27279 support for script improvements, among which fixing DeleteCh?ar/MarkCh?arAsNoLongerNeeded 1e5bfeb6b i don't know what I did here but the mouse handles differently and smoother now 0b18a6294 apparently that broke hosting as there's two sockets that use this API. hope it still works in wine 60221f541 force the game to bind on port 10152 instead of 1000 (more wine fixing)
16 июля, 2014
adde86560 host lock fixed, allow reading intermeidate msgIHost, hopefully fix qaisjp's issue
15 июля, 2014
a9932d420 server browser/join UX improvements 4d0f9f408 make confirming server exit messages open the main menu as is supposed to happen 616098423 changes to support updates in managers 113555695 fix missing null terminators in server listings 8bb4fa099 even more improved mouse input 8e11b2809 improved mouse input in menus 96b5bf17b partial backport of recent server resource manager changes
13 июля, 2014
47bfd51ff don't store a pointer to an overlapped (of which the content may change) in streaming handler de3debcb1 streaming debug logs
11 июля, 2014
32f9c51c1 InetNtop doesn't exist on Wine, so we'll use inet_ntop which does
10 июля, 2014
769f91bff fix CREATE_CAR call to CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjec…
09 июля, 2014
94053056e more race fixes 7d4f464a7 remove some useless and broken F11 handler e7e7b93e2 putVP function for hooking
08 июля, 2014
deaee70a5 crash dumping, hopefully 19478efb7 fix another crash related to loading screen cleanup 770925a88 fix a possible crash if network packets end up being partial 0375a7ba2 streaming, a first primitive version that doesn't support resource stopping
Мой комп: Проц: Intel Core i5 3470 Видюха: NVIDIA GeForce GTX 660 2Gb GDDR5 ОЗУ: 12 гб. DDR3
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spirrs0231 | Дата: Четверг, 13.07.2017, 16:48 | Сообщение # 2 |
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Сообщений: 4
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